Vcom3D’s medical simulation architectures supports a range of training applications, from modular manikins, to virtual instruction, simulated patients, part-task trainers, networking, command and control, and learner assessment.
Medical manikins and Part-task Trainers, Medical Device Instrumentation
Vcom3D develops for multiple medical simulation modalities to tailor training based on the user’s needs and level of proficiency.
Vcom3D develops Blended Reality Medical Trainers (BRMTs), which combine instrumented part-task trainers that communicate with virtual instruction tablets, providing realistic hands-on experiences for students, guiding, and assessing their performance, while reducing the workload of instructors.
Distributed Learning Platform
Our distributed learning platform enables remote learners to collaborate as teams on the IMPACTT medical training product.
Vcom3D is the lead software developer of the MoHSES architecture, an open standard specification for a human medical simulation platform with exchangeable and interoperable physical and virtual modules.
Virtual Medical Simulations
Vcom3D has adapted our award-winning 3D avatars, along with realistic simulated medical equipment, for use in a range of medical simulations, from point-of-injury trauma treatment to critical care environments. Our virtual patients provide high-fidelity visual cues for injury presentation, emotional behavior, and physiological response.
As part of Vcom3D’s open architecture, we are developing an assessment module to integrate with Learning/Content/Competency Management Systems, providing a path for live or asynchronous communication with a remote instructor or with a medical SME providing telemedical communication.
Augmented Reality (AR)
Vcom3D is researching integration of augmented reality technologies to enhance medical simulation scenarios by providing a more realistic experience for learners.
STE Medical – Synthetic Training Environment Medical
Vcom3D ‘s Network-enabled Combat Casualty Care (NETC3) is a system to train collective and critical thinking skills in complex tactical environments and to improve decision making abilities of soldiers treating life-threatening injuries in the battlefield. The objectives of this system will be pursued while incorporating Extended Reality technologies to augment current TCCC training with a view towards integrating with the Army IVAS head-mounted display and the STE training environment.
Live/ Virtual/ Constructive / Gaming
Vcom3D is developing applications to simulate, track, and assess medical treatment across all LVCG environments.
Extended Reality – (VR/AR/MR)
Vcom3D develops Extended Reality Medical Trainers consisting of HoloLens head-mounted displays, real-time virtual reality, and live environments.